When thinking about what schools of the future will look like, it’s hard to imagine them without grades, exams, or even subjects.
As teachers, we’ve been given the role to navigate what technology now looks like in our classrooms. At my school we have developed a model to support technology use.
Grammatically, it’s an awful-sounding word: gamification, or as a verb, to “gamify” the classroom. Teachers, however, have found a powerful tool here.
Escape rooms are multidisciplinary and purposefully designed with variety in mind. They require diverse thinking and allow multiple learning styles to thrive simultaneously.
Traditional homework is not necessarily helping students succeed academically. These days, educators are starting to place more importance on home activities and reading instead.